Thursday, 31 October 2013

Week 4

This week I was put to the test to build a model in 3ds max/UDK and uv unwrap, texture it and print screen it.


                                            Here is my attempt. I modeled this within UDK in an hour and I used the textures within UDK.



This is the original image that we had to re-create within an hour. 













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