Thursday, 31 October 2013

Week 4

This week I was put to the test to build a model in 3ds max/UDK and uv unwrap, texture it and print screen it.


                                            Here is my attempt. I modeled this within UDK in an hour and I used the textures within UDK.



This is the original image that we had to re-create within an hour. 













Thursday, 17 October 2013

Week 3

This week I have done some tiling textures, created an alpha leaf and I have also managed to model a building that was set in class.


Here is my alpha leaf.




                                          Here are my tillable textures.




                                          This is the building I modeled.